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Siege-Gang Lieutenant

Siege-Gang Lieutenant

{3}{R}Creature — Goblin2/2

Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn.

{2}, Sacrifice a Goblin: This creature deals 1 damage to any target.

Official rulings

  1. If you don't control your commander as the lieutenant ability resolves, you won't get its effect. (2024-06-07)
  2. If you have multiple commanders, the lieutenant effect will happen as long as you control at least one commander. It will happen only once even if you control multiple commanders. (2024-06-07)

Cards like this

Functionally similar cards by meaning — playable in Siege-Gang Lieutenant’s colours.