Desert's Hold

Desert's Hold

{2}{W}Enchantment — Aura

Some links are affiliate links — if you buy through them Mauldron may earn a commission, at no extra cost to you. How this works.

Enchant creature

When this Aura enters, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life.

Enchanted creature can't attack or block, and its activated abilities can't be activated.

What it does

Tagged as Aura · Lifegain — the jobs the deck report counts it toward.

Official rulings

  1. If an ability checks whether you control a Desert or there is a Desert card in your graveyard, having more than one doesn't matter. Controlling one is the same as controlling five. There is also no extra bonus for both controlling one and having one in your graveyard. (2017-07-14)
  2. Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with "when," "whenever," or "at") are unaffected by the last ability of Desert's Hold. (2017-07-14)
  3. For abilities that trigger only if you control a Desert or there is a Desert card in your graveyard, one condition must be true as the ability triggers and one must be true as the ability resolves. They don't have to be the same condition, though. For example, you could sacrifice your only Desert after the ability triggers but before it has resolved. (2017-07-14)

Printings & prices

Every set Desert's Hold has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

Cards like this

The most-played cards that do something similar to Desert's Hold, and are playable in its colours.