
Narnam Renegade
{G}Creature — Elf Warrior1/2
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Deathtouch
Revolt — This creature enters with a +1/+1 counter on it if a permanent left the battlefield under your control this turn.
Keyword reminders
Deathtouch. Any amount of damage this deals to a creature is enough to destroy it. · CR 702.2
Official rulings
- Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust. (2017-02-09)
- Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability. (2017-02-09)
- Tokens that leave the battlefield will satisfy a revolt ability. (2017-02-09)
- Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to. (2017-02-09)
Cards like this
Functionally similar cards by meaning — playable in Narnam Renegade’s colours.







