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Infernal Phantom

Infernal Phantom

{3}{R}Creature — Spirit2/3

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +2/+0 until end of turn.

When this creature dies, it deals damage equal to its power to any target.

Official rulings

  1. If a permanent with an eerie ability enters at the same time as one or more enchantments, its ability will trigger for each of those enchantments. (2024-09-20)
  2. An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously. (2024-09-20)
  3. Use Infernal Phantom's power as it last existed on the battlefield to determine how much damage it deals due to its last ability. (2024-09-20)

Cards like this

Functionally similar cards by meaning — playable in Infernal Phantom’s colours.