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Opal Palace

Opal Palace

Land

{T}: Add {C}.

{1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Official rulings

  1. If you don't have a commander, Opal Palace's last ability produces no mana. (2020-11-10)
  2. If your commander is a card that has no colors in its color identity, Opal Palace's last ability produces no mana. It doesn't produce {C}. (2020-11-10)
  3. If Opal Palace's last ability produces two mana (most likely due to Mana Reflection) and you spend them to cast a commander, that commander enters with two counters for each time it's been cast from the command zone this game. (2020-11-10)
  4. The "number of times it's been cast from the command zone" includes the most recent time. For example, the first time you cast your commander from the command zone in a game, if you spent mana from Opal Palace's last ability to do so, it will enter the battlefield with a +1/+1 counter. (2020-11-10)
  5. If you have two commanders, the last ability adds one mana of any color in their combined color identities. (2020-11-10)

Cards like this

Functionally similar cards by meaning — playable in Opal Palace’s colours.