
Crimson Caravaneer
{2}{R}Creature — Human Scout1/2
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Double strike, trample
Whenever this creature deals combat damage to a player, create a Junk token. (It's an artifact with "{T}, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Keyword reminders
Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19
Double strike. This creature deals both first-strike and regular combat damage. · CR 702.4
Official rulings
- Some spells and abilities that create Junk tokens may require targets. If each target chosen is illegal as that spell or ability tries to resolve, it won't resolve and none of its effects happen. You won't create any Junk tokens. (2024-03-08)
- You can't sacrifice a Junk token to pay multiple costs. For example, you can't sacrifice a Junk token to activate its own ability and also to activate the second ability of Junk Jet. (2024-03-08)
- You pay all costs and follow all normal timing rules for the card played from exile with a Junk token's ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty. (2024-03-08)
Cards like this
Functionally similar cards by meaning — playable in Crimson Caravaneer’s colours.







