Captivating Vampire

Captivating Vampire

{1}{B}{B}Creature — Vampire2/2

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Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

What it does

Tagged as Go-wide payoff — the jobs the deck report counts it toward.

Get it in a precon

One preconstructed deck includes this card.

Official rulings

  1. The effect of Captivating Vampire’s activated ability has no duration. You retain control of the affected creature until the game ends, the creature leaves the battlefield, or a later effect causes someone else to gain control of it. It doesn’t matter whether Captivating Vampire remains on the battlefield. Similarly, the affected creature remains a Vampire in addition to its other types until the game ends, the creature leaves the battlefield, or a later effect changes its types or subtypes. (2010-08-15)
  2. Since Captivating Vampire’s activated ability doesn’t have a tap symbol in its cost, you can tap a Vampire (including Captivating Vampire itself) that hasn’t been under your control since your most recent turn began to pay the cost. (2010-08-15)
  3. Gaining control of a creature doesn’t cause you gain control of any Auras or Equipment attached to it. (2010-08-15)

Printings & prices

Every set Captivating Vampire has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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