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Thelonite Druid

Thelonite Druid

{2}{G}Creature — Human Cleric Druid1/1

{1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.

Official rulings

  1. Can sacrifice the Druid to itself. (2004-10-04)
  2. The land animation ability does not wear off if the land stops being a Forest. It continues until the end of the turn. (2004-10-04)
  3. The most recent land animating ability takes precedence. (2004-10-04)
  4. Only affects Forests that are on the battlefield when the effect resolves. (2004-10-04)
  5. A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature. (2008-08-01)

Cards like this

Functionally similar cards by meaning — playable in Thelonite Druid’s colours.