
Mascot Interception
{3}{R}Sorcery
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This spell costs {3} less to cast if it targets a creature token.
Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
Official rulings
- To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Mascot Interception). Mascot Interception’s mana value is always 4, no matter what the total cost to cast it was. (2021-04-16)
Cards like this
Functionally similar cards by meaning — playable in Mascot Interception’s colours.







