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Salt Road Patrol

Salt Road Patrol

{3}{W}Creature — Human Scout2/5

Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Official rulings

  1. Several creatures with outlast also grant an ability to creatures you control with +1/+1 counters on them, including themselves. These counters could come from an outlast ability, but any +1/+1 counter on the creature will count. (2014-09-20)
  2. The cost to activate a creature’s outlast ability includes the tap symbol ({T}). A creature’s outlast ability can’t be activated unless that creature has been under your control continuously since the beginning of your turn. (2014-09-20)

Cards like this

Functionally similar cards by meaning — playable in Salt Road Patrol’s colours.