
Change of Plans
Some links are affiliate links — if you buy through them Mauldron may earn a commission, at no extra cost to you. How this works.
Create a free account to add this card to a deck or collection — log in if you have one.
Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
What it does
Tagged as Card draw · Protection · +1/+1 counters — the jobs the deck report counts it toward.
Official rulings
- If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger “when [that creature] connives” will trigger. (2022-04-29)
- Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter. (2022-04-29)
- If multiple creatures are instructed to connive simultaneously, they connive one at a time in the order of their controller's choice. (2022-04-29)
- If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter. (2022-04-29)
- You choose which creatures to phase out after all of those creatures have connived. (2022-04-29)
Printings & prices
Every set Change of Plans has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.
Cards like this
The most-played cards that do something similar to Change of Plans, and are playable in its colours.







