
Bespoke Battlegarb
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Equipped creature gets +2/+0.
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, attach this Equipment to up to one target creature you control.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
What it does
Tagged as Equipment — the jobs the deck report counts it toward.
Official rulings
- Others are static abilities that give creatures abilities or power and toughness increases as long as two or more nonland permanents entered the battlefield under your control that turn. (2023-09-01)
- Each celebration ability has a different effect. (2023-09-01)
- Some celebration abilities trigger at specific parts of the turn and check whether two or more nonland permanents entered the battlefield under your control already in that turn. (2023-09-01)
- Celebration abilities only care if two or more nonland permanents entered the battlefield under your control in a turn. They won't get more powerful if more than two permanents entered the battlefield under your control in a turn. (2023-09-01)
- The permanents that entered the battlefield don't need to remain on the battlefield or under your control. Celebration abilities are checking for past events, not the current game state. (2023-09-01)
Printings & prices
Every set Bespoke Battlegarb has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.
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