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Hidden Hideout

Hidden Hideout

Land

This land enters tapped.

{T}: Add one mana of any color in your commander's color identity.

{2}, {T}: Target creature you control with a counter on it gains lifelink until end of turn.

Official rulings

  1. If you have two commanders, Hidden Hideout's first ability adds one mana of any color in their combined color identities. (2026-01-27)
  2. If your commander is a card that has no colors in its color identity, Hidden Hideout's first ability produces no mana. It doesn't produce {C}. (2026-01-27)
  3. If you don't have a commander, Hidden Hideout's first ability produces no mana. (2026-01-27)

Cards like this

Functionally similar cards by meaning — playable in Hidden Hideout’s colours.