
Hidden Hideout
Land
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This land enters tapped.
{T}: Add one mana of any color in your commander's color identity.
{2}, {T}: Target creature you control with a counter on it gains lifelink until end of turn.
Official rulings
- If you have two commanders, Hidden Hideout's first ability adds one mana of any color in their combined color identities. (2026-01-27)
- If your commander is a card that has no colors in its color identity, Hidden Hideout's first ability produces no mana. It doesn't produce {C}. (2026-01-27)
- If you don't have a commander, Hidden Hideout's first ability produces no mana. (2026-01-27)
Cards like this
Functionally similar cards by meaning — playable in Hidden Hideout’s colours.







