
Railway Brawler
{3}{G}{G}Creature — Rhino Warrior5/5
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Reach, trample
Whenever another creature you control enters, put X +1/+1 counters on it, where X is its power.
Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Keyword reminders
Reach. This creature can block creatures with flying. · CR 702.17
Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19
Official rulings
- Exiling a card using its plot ability is a special action. Once you announce you’re taking that action, no other player can respond by trying to remove that card from your hand. (2024-04-12)
- If a plotted card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost. (2024-04-12)
- Plot abilities are written “Plot [cost],” which means “Any time you have priority during your main phase while the stack is empty, you may pay [cost] and exile this card from your hand. It becomes plotted.” (2024-04-12)
- The value of X is determined as Railway Brawler’s triggered ability resolves. (2024-04-12)
- You can’t cast a plotted card on the same turn it became plotted. On any future turn, you may cast that card from exile without paying its mana cost during your main phase while the stack is empty. (2024-04-12)
- If you’re casting a plotted card from exile without paying its mana cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the plotted card has any mandatory additional costs, those must still be paid to cast the spell. (2024-04-12)
Cards like this
Functionally similar cards by meaning — playable in Railway Brawler’s colours.







