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Weapons Vendor

Weapons Vendor

{3}{W}Creature — Human Artificer2/2

When this creature enters, draw a card.

At the beginning of combat on your turn, if you control an Equipment, you may pay {1}. When you do, attach target Equipment you control to target creature you control.

Official rulings

  1. You don't choose targets for Weapons Vendor's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay {1} this way. You choose targets for that ability as it goes on the stack. Each player may respond to this triggered ability as normal. (2025-06-06)

Cards like this

Functionally similar cards by meaning — playable in Weapons Vendor’s colours.