
Arguel's Blood Fast // Temple of Aclazotz
{1}{B}Legendary Enchantment // Legendary Land
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{1}{B}, Pay 2 life: Draw a card.
At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
//
(Transforms from Arguel's Blood Fast.)
{T}: Add {B}.
{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Official rulings
- For the last ability of Temple of Aclazotz, use the creature's toughness as it last existed on the battlefield to determine how much life you gain. (2017-09-29)
- Once you've announced the last ability of Temple of Aclazotz, it's too late for anyone to interrupt you by trying to remove the creature you sacrifice. (2017-09-29)
- If your life total is 6 or greater as the second ability of Arguel's Blood Fast tries to resolve, it won't do anything. (2017-09-29)
- If your life total is 6 or greater as your upkeep begins, the second ability of Arguel's Blood Fast won't trigger. You can't take any actions during your turn before your upkeep begins. (2017-09-29)
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