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Arguel's Blood Fast // Temple of Aclazotz

Arguel's Blood Fast // Temple of Aclazotz

{1}{B}Legendary Enchantment // Legendary Land

{1}{B}, Pay 2 life: Draw a card.

At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.

//

(Transforms from Arguel's Blood Fast.)

{T}: Add {B}.

{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Official rulings

  1. For the last ability of Temple of Aclazotz, use the creature's toughness as it last existed on the battlefield to determine how much life you gain. (2017-09-29)
  2. Once you've announced the last ability of Temple of Aclazotz, it's too late for anyone to interrupt you by trying to remove the creature you sacrifice. (2017-09-29)
  3. If your life total is 6 or greater as the second ability of Arguel's Blood Fast tries to resolve, it won't do anything. (2017-09-29)
  4. If your life total is 6 or greater as your upkeep begins, the second ability of Arguel's Blood Fast won't trigger. You can't take any actions during your turn before your upkeep begins. (2017-09-29)

Cards like this

Functionally similar cards by meaning — playable in Arguel's Blood Fast // Temple of Aclazotz’s colours.