
Lymph Sliver
{4}{W}Creature — Sliver3/3
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All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)
Official rulings
- Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit. (2013-07-01)
- If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures. (2013-07-01)
- If multiple replacement effects apply to a creature being dealt damage, the controller of the creature chooses the order to apply them, not the controller of the source of damage. (2021-03-19)
- If multiple sources would deal damage to a Sliver at once, prevent 1 damage from each of those sources. (2021-03-19)
Cards like this
Functionally similar cards by meaning — playable in Lymph Sliver’s colours.







