
Nezahal, Primal Tide
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This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
What it does
Tagged as Card draw · Protection — the jobs the deck report counts it toward.
Official rulings
- Nezahal's triggered ability resolves before the noncreature spell that caused it to trigger. (2018-01-19)
- Players can cast spells and activate abilities after Nezahal's triggered ability resolves but before the spell that caused it to trigger does. Notably, the card you draw may be able to counter that spell or may be discarded to activate Nezahal's last ability. (2018-01-19)
- Your maximum hand size is checked only during the cleanup step on your turn. If Nezahal's last ability is activated before your turn's end step, it will return before your next cleanup step and you'll have no maximum hand size. (2018-01-19)
- After Nezahal returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won't be in combat or have any additional abilities it may have had when it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached. (2018-01-19)
Printings & prices
Every set Nezahal, Primal Tide has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.
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