
Otrimi, the Ever-Playful
{3}{B}{G}{U}Legendary Creature — Nightmare Beast6/6
Build around Otrimi, the Ever-Playful as your commander →
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Mutate {1}{B}{G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Trample
Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand.
Keyword reminders
Mutate. Cast for the mutate cost onto a non-Human creature you own; merge into one creature (your choice which is on top) that has all abilities of both. Mutate triggers fire.
Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19
Official rulings
- If Otrimi deals combat damage to a player at the same time that it’s dealt lethal damage, Otrimi (or any other creature card with mutate that was merged with it) can be the target of its triggered ability. (2020-04-17)
Cards like this
Functionally similar cards by meaning — playable in Otrimi, the Ever-Playful’s colours.







