
Simic Charm
{G}{U}Instant
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Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
Official rulings
- If you choose the second mode, only permanents you control when Simic Charm resolves will gain hexproof. Permanents that come under your control later that turn will not. (2013-01-24)
Cards like this
Functionally similar cards by meaning — playable in Simic Charm’s colours.







