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The Thing

The Thing

{5}{G}Legendary Creature — Human Hero5/5

Trample

At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put four +1/+1 counters on The Thing.

Whenever The Thing attacks, you may pay {R}{G}{W}{U}. When you do, double the number of each kind of counter on any number of target permanents you control.

Keyword reminders

Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19

Official rulings

No official rulings have been published for this card.

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Functionally similar cards by meaning — playable in The Thing’s colours.