Darksteel Angel

Darksteel Angel

{9}Artifact Creature — Angel4/4

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Flying, indestructible

You can't lose the game and your opponents can't win the game.

Creatures you control can't have -1/-1 counters put on them.

What it does

Tagged as Protection — the jobs the deck report counts it toward.

Keyword reminders

Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9 Read more →
Indestructible. This can't be destroyed by damage or by effects that say "destroy." · CR 702.12 Read more →

Official rulings

  1. No game effect can cause you to lose the game or cause any opponent to win the game while you control Darksteel Angel. It doesn't matter whether you have 0 or less life, you're forced to draw a card while your library is empty, you have ten or more poison counters, and so on. You keep playing. (2026-08-21)
  2. If you control Darksteel Angel in a Two-Headed Giant game, your team can't lose the game and the opposing team can't win the game. (2026-08-21)
  3. You can concede a game while Darksteel Angel on the battlefield. A concession causes you to leave the game, which then causes you to lose the game. (Once you concede, you no longer control a Darksteel Angel, so its ability can't prevent you from losing the game.) (2026-08-21)
  4. Effects that say the game is a draw, such as that of the card Divine Intervention, are not affected by Darksteel Angel. They'll still work. (2026-08-21)

Printings & prices

Every set Darksteel Angel has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.