
Darksteel Angel
{9}Artifact Creature — Angel4/4
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Flying, indestructible
You can't lose the game and your opponents can't win the game.
Creatures you control can't have -1/-1 counters put on them.
What it does
Tagged as Protection — the jobs the deck report counts it toward.
Keyword reminders
Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9 Read more →
Indestructible. This can't be destroyed by damage or by effects that say "destroy." · CR 702.12 Read more →
Official rulings
- No game effect can cause you to lose the game or cause any opponent to win the game while you control Darksteel Angel. It doesn't matter whether you have 0 or less life, you're forced to draw a card while your library is empty, you have ten or more poison counters, and so on. You keep playing. (2026-08-21)
- If you control Darksteel Angel in a Two-Headed Giant game, your team can't lose the game and the opposing team can't win the game. (2026-08-21)
- You can concede a game while Darksteel Angel on the battlefield. A concession causes you to leave the game, which then causes you to lose the game. (Once you concede, you no longer control a Darksteel Angel, so its ability can't prevent you from losing the game.) (2026-08-21)
- Effects that say the game is a draw, such as that of the card Divine Intervention, are not affected by Darksteel Angel. They'll still work. (2026-08-21)
Printings & prices
Every set Darksteel Angel has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.