
Windreaver
{3}{W}{U}Creature — Elemental1/3
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Flying
{W}: This creature gains vigilance until end of turn.
{W}: This creature gets +0/+1 until end of turn.
{U}: Switch this creature's power and toughness until end of turn.
{U}: Return this creature to its owner's hand.
Keyword reminders
Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9
Official rulings
- Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches. (2021-03-19)
- Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature. (2021-03-19)
- Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn. (2021-03-19)
Cards like this
Functionally similar cards by meaning — playable in Windreaver’s colours.







