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Windreaver

Windreaver

{3}{W}{U}Creature — Elemental1/3

Flying

{W}: This creature gains vigilance until end of turn.

{W}: This creature gets +0/+1 until end of turn.

{U}: Switch this creature's power and toughness until end of turn.

{U}: Return this creature to its owner's hand.

Keyword reminders

Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9

Official rulings

  1. Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches. (2021-03-19)
  2. Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature. (2021-03-19)
  3. Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn. (2021-03-19)

Cards like this

Functionally similar cards by meaning — playable in Windreaver’s colours.