Will of the Mardu

Will of the Mardu

{2}{W}Instant

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Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls.

• Will of the Mardu deals damage to target creature equal to the number of creatures you control.

What it does

Tagged as Removal · Tokens — the jobs the deck report counts it toward.

Get it in a precon

One preconstructed deck includes this card.

Official rulings

  1. Once you’ve announced that you’re casting this spell, players can’t take any actions until you’ve finished doing so. Notably, opponents can’t try to remove your commander to change how many modes you may choose. (2025-04-04)
  2. Whether or not you control a commander is determined only once, as you choose the modes for this spell. If you somehow lose control of that commander before you finish casting the spell (perhaps because you sacrifice it to activate a mana ability), it won’t change the number of modes chosen. (2025-04-04)
  3. The commander you control doesn’t have to be your commander. (2025-04-04)

Printings & prices

Every set Will of the Mardu has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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