
U.S.S. Enterprise-D, Galaxy-Class
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Whenever one or more charge counters are put on U.S.S. Enterprise-D for the first time each turn, exile the top card of your library. You may play that card this turn.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying, vigilance
What it does
Tagged as Card draw — the jobs the deck report counts it toward.
No official rulings have been published for this card.
Printings & prices
Every set U.S.S. Enterprise-D, Galaxy-Class has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.