Solitude

Solitude

{3}{W}{W}Creature — Elemental Incarnation3/2

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Flash

Lifelink

When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power.

Evoke—Exile a white card from your hand.

What it does

Tagged as Lifegain — the jobs the deck report counts it toward.

Keyword reminders

Lifelink. Damage dealt by this also causes its controller to gain that much life. · CR 702.15 Read more →
Evoke. You may cast this for its evoke cost; if you do, it's sacrificed when it enters. Its enter-the-battlefield trigger still happens.
Flash. You may cast this any time you could cast an instant. · CR 702.8 Read more →

Official rulings

  1. To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was. (2021-06-18)
  2. If you pay the evoke cost, you can have the creature's own triggered ability resolve before the evoke triggered ability. You can cast spells after that ability resolves but before you have to sacrifice the creature. (2021-06-18)

Printings & prices

Every set Solitude has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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The most-played cards that do something similar to Solitude, and are playable in its colours.