Imperial Mask

Imperial Mask

{4}{W}Enchantment

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When this enchantment enters, if it's not a token, each of your teammates creates a token that's a copy of this enchantment.

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

What it does

Tagged as Protection · Tokens — the jobs the deck report counts it toward.

Official rulings

  1. Each Imperial Mask permanent is independent and affects only its controller and the opponents of its controller. (2007-05-01)
  2. Only teammates within the range of influence of Imperial Mask's controller will get a token. Imperial Mask's controller doesn't get a token; that player just gets the Imperial Mask. (2007-05-01)
  3. If Imperial Mask becomes a copy of something else after the ability triggers but before it resolves, the tokens will enter as copies of whatever the ex-Imperial Mask is now. If Imperial Mask became a copy of something else and then left the battlefield, the tokens will enter as copies of whatever it was copying when it last existed on the battlefield. (2007-05-01)
  4. This card creates tokens that enter as enchantments, not creatures. (2007-05-01)
  5. If Imperial Mask has left the battlefield by the time the triggered ability resolves, the tokens will still enter as copies of Imperial Mask. (2007-05-01)

Printings & prices

Every set Imperial Mask has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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