
Oran-Rief, the Vastwood
Land
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This land enters tapped.
{T}: Add {G}.
{T}: Put a +1/+1 counter on each green creature that entered this turn.
Official rulings
- Oran-Rief's last ability affects all permanents that are green creatures that entered this turn, not just the ones you control. (2009-10-01)
- Oran-Rief's last ability cares about permanents' characteristics at the time the ability resolves, not their characteristics at the time they entered. For example, if a blue creature enters, then is turned green by a spell or ability, then Oran-Rief's second ability resolves, you'll put a +1/+1 counter on that creature. (2009-10-01)
Cards like this
Functionally similar cards by meaning — playable in Oran-Rief, the Vastwood’s colours.







