Survive the Night

Survive the Night

{2}{W}Instant

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Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

What it does

Tagged as Card draw · Protection — the jobs the deck report counts it toward.

Official rulings

  1. You can't cast a spell without choosing legal targets. If all of those targets become illegal, the spell doesn't resolve and you won't investigate. (2016-04-08)
  2. Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type. (2016-04-08)
  3. You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability. (2016-04-08)
  4. If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability. (2016-04-08)

Printings & prices

Every set Survive the Night has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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