
Hour of Victory
Some links are affiliate links — if you buy through them Mauldron may earn a commission, at no extra cost to you. How this works.
Create a free account to add this card to a deck or collection — log in if you have one.
Start your engines!
When this enchantment enters, create a 2/2 black Zombie creature token.
Max speed — {1}{B}, Sacrifice this enchantment: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
What it does
Tagged as Tutor · Tokens — the jobs the deck report counts it toward.
Official rulings
- Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed. (2025-02-07)
- “Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too. (2025-02-07)
- Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed. (2025-02-07)
- If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0. (2025-02-07)
- Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls. (2025-02-07)
- A player “has max speed” if their speed is 4. (2025-02-07)
Printings & prices
Every set Hour of Victory has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.
Cards like this
The most-played cards that do something similar to Hour of Victory, and are playable in its colours.







