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Syrix, Carrier of the Flame

Syrix, Carrier of the Flame

{2}{B}{R}Legendary Creature — Phoenix3/3

Flying, haste

At the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target.

Whenever another Phoenix you control dies, you may cast this card from your graveyard.

Keyword reminders

Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9
Haste. This creature can attack and use tap abilities as soon as it comes under your control. · CR 702.10

Official rulings

  1. The damage dealt by the target Phoenix as Syrix's first triggered ability resolves is equal to its own power, not the power of the creature card that left the graveyard this turn. (2022-04-29)
  2. You must pay all costs for Syrix when you cast it using its last ability and you must cast it as the ability resolves. You may not wait and cast it later in the turn (unless of course the ability triggers and resolves again). (2022-04-29)
  3. If Syrix dies at the same time as another Phoenix, its last ability won't trigger. It must be in the graveyard already at the time that the other Phoenix dies. (2022-04-29)

Cards like this

Functionally similar cards by meaning — playable in Syrix, Carrier of the Flame’s colours.