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Scute Mob

Scute Mob

{G}Creature — Insect1/1

At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on this creature.

Official rulings

  1. Scute Mob’s ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control five or more lands as your upkeep starts, and (2) the ability will do nothing if you control fewer than five lands by the time it resolves. (2009-10-01)

Cards like this

Functionally similar cards by meaning — playable in Scute Mob’s colours.