Casey & Raph, Hotheads

Casey & Raph, Hotheads

{4}{R}Legendary Creature — Mutant Ninja Human Turtle4/4

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When Casey & Raph enter, choose one or both. Each mode must target a different player.

• Target player exiles the top card of their library. Until that player's next end step, they may play that card without paying its mana cost.

• Target player creates two Treasure tokens.

What it does

Tagged as Ramp — the jobs the deck report counts it toward.

Official rulings

  1. If a spell has {X} in its mana cost, you must choose 0 as the value of X when playing it without paying its mana cost. (2026-01-27)
  2. If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, those must be paid to cast the spell. (2026-01-27)
  3. The target of the first mode must follow all timing rules for cards played this way. For example, if the exiled card is a land card, they may play it only during their main phase while the stack is empty and only if they have an available land play remaining. (2026-01-27)

Printings & prices

Every set Casey & Raph, Hotheads has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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