Flameskull

Flameskull

{1}{R}{R}Creature — Skeleton3/1

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Flying

This creature can't block.

Rejuvenation — When this creature dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)

What it does

Tagged as Card draw — the jobs the deck report counts it toward.

Keyword reminders

Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9 Read more →

Official rulings

  1. Exiling Flameskull as its triggered ability resolves isn't optional, but if Flameskull leaves the graveyard before the ability starts resolving, you won't exile it or the top card of your library. (2021-07-23)
  2. You must still pay all costs and follow all timing rules for spells cast this way. Likewise, playing lands this way is subject to the normal rules for playing lands. (2021-07-23)

Printings & prices

Every set Flameskull has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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The most-played cards that do something similar to Flameskull, and are playable in its colours.