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Scout's Warning

Scout's Warning

{W}Instant

The next creature card you play this turn can be played as though it had flash.

Draw a card.

Official rulings

  1. You cannot use this effect to play Dryad Arbor during an opponent's turn. (2013-04-15)
  2. You don't choose a creature card when Scout's Warning resolves. Rather, this sets up a rule that is true for you until the turn ends or until you cast a creature card, even if you cast that creature at a time you normally could. (2013-04-15)
  3. After Scout's Warning resolves, you can suspend a creature card in your hand any time you can cast an instant. As soon as you actually cast a creature card, you lose this capability. (2013-04-15)
  4. If you cast multiple Scout's Warnings on the same turn, they'll all apply to the very next creature spell you cast. (2013-04-15)

Cards like this

Functionally similar cards by meaning — playable in Scout's Warning’s colours.