Glade Watcher

Glade Watcher

{1}{G}Creature — Elemental3/3

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Defender

Formidable — {G}: This creature can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater.

What it does

Tagged as Go-wide payoff — the jobs the deck report counts it toward.

Keyword reminders

Defender. This creature can't attack. · CR 702.3

Official rulings

  1. If you control a creature with power less than 0, use its actual power when calculating the total power of creatures you control. For example, if you control three creatures with powers 4, 5, and -2, the total power of creatures you control is 7. (2015-02-25)
  2. Some formidable abilities are activated abilities that require creatures you control to have total power 8 or greater. Once you activate these abilities, it doesn't matter what happens to the total power of creatures you control. (2015-02-25)
  3. Other formidable abilities are triggered abilities with an "intervening 'if'" clause. Such abilities check the total power of creatures you control twice: once at the appropriate time to see if the ability will trigger, and again as the ability tries to resolve. If, at that time, the total power of creatures you control is no longer 8 or greater, the ability will have no effect. (2015-02-25)

Printings & prices

Every set Glade Watcher has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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