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Ornery Tumblewagg

Ornery Tumblewagg

{2}{G}Creature — Brushwagg Mount2/2

At the beginning of combat on your turn, put a +1/+1 counter on target creature.

Whenever this creature attacks while saddled, double the number of +1/+1 counters on target creature.

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Official rulings

  1. If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled. (2024-04-12)
  2. Creatures with saddle can attack or block as normal even if they aren’t saddled. (2024-04-12)
  3. You may activate a permanent’s saddle ability even if that permanent is already saddled. (2024-04-12)
  4. To double the number of +1/+1 counters on a permanent, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly. (2024-04-12)
  5. “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield. (2024-04-12)
  6. “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.” (2024-04-12)
  7. An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker. (2024-04-12)

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