
Dragonsoul Knight
{2}{R}Creature — Human Knight2/2
Log in to add this card to a deck or collection.
First strike
{W}{U}{B}{R}{G}: Until end of turn, this creature becomes a Dragon, gets +5/+3, and gains flying and trample.
Keyword reminders
First strike. This creature deals combat damage before creatures without first strike. · CR 702.7
Official rulings
- When Dragonsoul Knight’s activated ability resolves, Dragonsoul Knight will gain flying and trample in addition to its other abilities. However, becoming a Dragon will make it lose all other creature types. It will no longer be a Human or a Knight. (2009-02-01)
- If Dragonsoul Knight gains flying after blockers have been declared, it won’t cause those blocks to change. (2009-02-01)
- You can activate Dragonsoul Knight’s ability more than once during a turn. The second time it resolves, it will probably have no visible effect other than giving Dragonsoul Knight another +5/+3. (2009-02-01)
Cards like this
Functionally similar cards by meaning — playable in Dragonsoul Knight’s colours.







