
Barrin, Tolarian Archmage
{1}{U}{U}Legendary Creature — Human Wizard2/2
Build around Barrin, Tolarian Archmage as your commander →
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When Barrin enters, return up to one other target creature or planeswalker to its owner's hand.
At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
Official rulings
- You draw only one card, no matter how many permanents were put into your hand from the battlefield during that turn. (2020-06-23)
- The permanent that was returned to your hand doesn't have to still be there. (2020-06-23)
- If a token is returned to your hand, it's put there before it ceases to exist. (2020-06-23)
- Barrin's last ability checks the entire turn, even before Barrin was on the battlefield. (2020-06-23)
- If a permanent wasn't put into your hand from the battlefield before your end step begins, Barrin's ability doesn't trigger at all. (2020-06-23)
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Functionally similar cards by meaning — playable in Barrin, Tolarian Archmage’s colours.



