Magebane Armor

Magebane Armor

{3}Artifact — Equipment

Some links are affiliate links — if you buy through them Mauldron may earn a commission, at no extra cost to you. How this works.

Equipped creature gets +2/+4 and loses flying.

Prevent all noncombat damage that would be dealt to equipped creature.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

What it does

Tagged as Equipment — the jobs the deck report counts it toward.

Official rulings

  1. Combat damage is the damage that’s dealt automatically by attacking and blocking creatures, even if it’s redirected (by Harm’s Way, perhaps). Noncombat damage is any other damage (generally, it’s damage dealt as the result of a spell or ability). (2009-10-01)
  2. Magebane Armor can equip a creature that doesn’t have flying. The “lose flying” effect just won’t do anything in that case. (2009-10-01)
  3. Magebane Armor causes the equipped creature to lose flying at the time it became equipped. Any ability that grants that creature flying that starts to work later (such as a Jump that resolves later, or a Levitation that comes under your control later) will work normally. (2009-10-01)

Printings & prices

Every set Magebane Armor has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

Cards like this

The most-played cards that do something similar to Magebane Armor, and are playable in its colours.