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Champions of the Shoal

Champions of the Shoal

{3}{U}Creature — Merfolk Soldier4/6

As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.)

Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it.

When this creature leaves the battlefield, return the exiled card to its owner's hand.

Official rulings

  1. If Champions of the Shoal is countered or otherwise fails to resolve, the beheld card will remain in exile indefinitely. (2025-11-17)
  2. One or more stun counters on a permanent create a single replacement effect that stops the permanent from untapping. That effect is "If a permanent with a stun counter on it would become untapped, instead remove a stun counter from it." (2025-11-17)

Cards like this

Functionally similar cards by meaning — playable in Champions of the Shoal’s colours.