
Primal Adversary
{2}{G}Creature — Wolf4/3
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Trample
When this creature enters, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.
Keyword reminders
Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19
Official rulings
- Any land that becomes a Wolf creature this way will retain any supertypes, card types, subtypes, and abilities it had. (2021-09-24)
- After you pay the {1}{G} cost one or more times, a second ability triggers and you choose the targets for it. Players may respond to the new ability at that point. As that ability resolves, Primal Adversary gets its +1/+1 counters and the target lands become Wolf creatures. (2021-09-24)
Cards like this
Functionally similar cards by meaning — playable in Primal Adversary’s colours.







