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Kree Commandos

Kree Commandos

{2}{W}Creature — Kree Soldier Villain2/1

Flying, vigilance

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Keyword reminders

Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9
Prowess. Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn. · CR 702.108
Vigilance. Attacking doesn't cause this creature to tap. · CR 702.20

Official rulings

No official rulings have been published for this card.

Cards like this

Functionally similar cards by meaning — playable in Kree Commandos’s colours.