← Back

Gilt-Leaf Archdruid

Gilt-Leaf Archdruid

{3}{G}{G}Creature — Elf Druid3/3

Whenever you cast a Druid spell, you may draw a card.

Tap seven untapped Druids you control: Gain control of all lands target player controls.

Official rulings

  1. Since the activated ability doesn’t have a tap symbol in its cost, you can tap creatures (including Gilt-Leaf Archdruid itself) that haven’t been under your control since your most recent turn began to pay the cost. (2008-04-01)
  2. The second ability’s effect has no duration. You retain control of those lands until the game ends or until some other effect causes them to change control. (2008-04-01)

Cards like this

Functionally similar cards by meaning — playable in Gilt-Leaf Archdruid’s colours.