
Tower Geist
{3}{U}Creature — Spirit2/2
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Flying
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Keyword reminders
Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9
Official rulings
- If there's only one card in your library when Tower Geist enters, you'll look at that card and put it into your hand. (2011-01-22)
Cards like this
Functionally similar cards by meaning — playable in Tower Geist’s colours.







