
Malakir Familiar
{2}{B}Creature — Bat2/1
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Flying, deathtouch
Whenever you gain life, this creature gets +1/+1 until end of turn.
Keyword reminders
Deathtouch. Any amount of damage this deals to a creature is enough to destroy it. · CR 702.2
Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9
Official rulings
- A creature with lifelink dealing combat damage is a single life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once. (2015-08-25)
- In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it causes your team’s life total to increase. (2015-08-25)
- The ability triggers just once for each life-gaining event, whether it’s 1 life from Drana’s Emissary or 7 life from Nissa’s Renewal. (2015-08-25)
Cards like this
Functionally similar cards by meaning — playable in Malakir Familiar’s colours.







