
Hellspur Posse Boss
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Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
When this creature enters, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
What it does
Tagged as Tokens — the jobs the deck report counts it toward.
Official rulings
- A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn’t matter if it has more than one of those creature types; as long as it has at least one, it’s an outlaw. (2024-04-12)
- If an ability refers to an outlaw or whether a player controls an outlaw, it’s referring only to permanents with one or more of the creature types specified above. Notably, it’s not referring to any spell or card not on the battlefield. However, other abilities may refer to an “outlaw spell” or “outlaw card” in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types. (2024-04-12)
- Outlaw is not a creature type. If an effect asks you to choose a creature type, you can’t choose outlaw. (2024-04-12)
- Once an outlaw that came under your control this turn has legally attacked, causing it to lose haste by removing Hellspur Posse Boss won’t cause that outlaw to stop attacking. (2024-04-12)
Printings & prices
Every set Hellspur Posse Boss has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.
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