Angelic Skirmisher

Angelic Skirmisher

{4}{W}{W}Creature — Angel4/4

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Flying

At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.

What it does

Tagged as Lifegain — the jobs the deck report counts it toward.

Keyword reminders

Flying. This creature can't be blocked except by creatures with flying or reach. · CR 702.9 Read more →
Vigilance. Attacking doesn't cause this creature to tap. · CR 702.20 Read more →

Official rulings

  1. Only creatures you control when the ability resolves will gain the chosen ability. Creatures that come under your control later in the turn will not gain the ability. (2013-01-24)
  2. You choose which ability creatures you control will gain when Angelic Skirmisher’s ability resolves. This happens before attacking creatures are declared. (2013-01-24)

Printings & prices

Every set Angelic Skirmisher has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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