Minwu, White Mage

Minwu, White Mage

{3}{W}{W}Legendary Creature — Human Cleric3/3

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Vigilance, lifelink

Whenever you gain life, put a +1/+1 counter on each Cleric you control.

What it does

Tagged as +1/+1 counters · Lifegain · Lifegain payoff — the jobs the deck report counts it toward.

Keyword reminders

Lifelink. Damage dealt by this also causes its controller to gain that much life. · CR 702.15 Read more →
Vigilance. Attacking doesn't cause this creature to tap. · CR 702.20 Read more →

Official rulings

  1. If Minwu or another Cleric you control is dealt lethal damage at the same time that you gain life, it will die before Minwu's last ability would resolve. (2025-06-06)
  2. If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Minwu's last ability triggers only once. (2025-06-06)
  3. Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Minwu's last ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once. (2025-06-06)
  4. In a Two-Headed Giant game, life gained by your teammate won't cause Minwu's last ability to trigger, even though it caused your team's life total to increase. (2025-06-06)
  5. Minwu's last ability triggers just once for each life-gaining event, whether it's 1 life from Al Bhed Salvagers or 3 life from Balamb T-Rexaur. (2025-06-06)

Printings & prices

Every set Minwu, White Mage has been printed in, with the art, the finishes and the market price of each — the headline price above is the cheapest of these.

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