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Hulk, Gamma Goliath

Hulk, Gamma Goliath

{3}{R}{G}Legendary Creature — Gamma Berserker Hero6/5

Reach, trample

Power-up abilities of other creatures you control cost {3} less to activate.

Power-up — {6}{R}{G}: Put five +1/+1 counters on Hulk. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)

Keyword reminders

Reach. This creature can block creatures with flying. · CR 702.17
Trample. Excess combat damage beyond what's lethal to blockers can be assigned to the player or planeswalker it's attacking. · CR 702.19

Official rulings

No official rulings have been published for this card.

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